ICTA is a bi-annual international conference on ICT & Accessibility. The fifth edition of ICTA 2015 held in Marrakech, Morocco, and organized under the auspices of the Arab League Educational, Cultural and Scientific Organization (ALECSO) and the Islamic Educational, Scientific and Cultural Organization (ISESCO) with the support of ENSIAS College of Engineering, Mohammed V University of Rabat, the Research Laboratory of Technologies of Information and Communication and Electrical Engineering (LaTICE) of the University of Tunis and the Tunisian association of E-accessibility. ICTA2015 is also co-sponsored by IEEE Moroccan Section.
The conference explores several areas related to ICT and education with special focus on Technology Enhanced Education for people with disabilities. Therefore, we invite submission of high-quality and original papers, whether related to academic or industrial research niches. Submitted papers should propose new approaches and original tools, assess solutions, report experiences, reviews the state of the arts, etc. All submissions will be double-blindly peer-reviewed by an international program committee. Accepted papers, posters and demonstrations will be published in the IEEXplore and indexed in DBLP. At least one author of the accepted submissions must register as the presenter. The participation of users from different disciplines will be welcome as accessibility and education are across-cutting disciplines. Views bridge academia, civil society, commerce, and industry and arguments encompassing a range of beliefs across the design-accessibility spectrum are presented.
In this conference, Me and Imen Lagha presented a paper titled “Human face texture generation based on MPEG-4 standard“. This paper is about a new method of generation texture for 3D face model. The 3D model is used as a signing avatar to help deaf people to interact easily. This approach is based on the MPEG-4 standard for facial detection points from two orthogonal photos representing the front and side view of a human head. The two photos are cut, combined and finally deformed corresponding to an UV-map to finally generate a texture which can be mapped on the 3D head.
Paper in IEEEXplore: Human face texture generation based on MPEG-4 standard
Conference Website: icta.rnu.tn